2008-12-17, 02:09 PM
I have a 32-bit game that I run (circle-mud). I want to upgrade to 64-bit distro but in the past when I have I haven't been able to compile and run the game. What changes would I need to make in order to do this? Here is the first part of my Makefile file:
# C compiler to use
CC = gcc
# Path to cxref utility
CXREF = cxref
# Any special flags you want to pass to the compiler
MYFLAGS = -Wall
#flags for profiling (see hacker.doc for more information)
PROFILE =
##############################################################################
# Do Not Modify Anything Below This Line (unless you know what you're doing) #
##############################################################################
BINDIR = ../bin
CFLAGS = -g $(MYFLAGS) $(PROFILE)
LIBS = -lcrypt -lgd
I have a 64-bit AMD and 4GB of RAM (only 3.2 shows with 3-bit distro). Any help with this would be greatly appreciated. Please let me know if you need any other info.